void flick(Direction, Offset)
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Flick the screen in a given direction.
In order to flick the screen you can add the command 'flick', provide the direction and offset.
As a visible aid, an arrow will be drawn on the reflection showing the flick motion.
It will start according the swipe value and will point the opposite of the swipe direction.
For example, for the Right direction, the swipe arrow will point to the Left.
Scenario: In the following example, we will flick to the screen to the right in order to get to an application.
Parameters:
Direction: Direction to flick – will be set to RIGHT
Offset: Flick offset – will be set to 100
client.flick("Right", 100);client.Flick("Right", 100);client.Flick "Right", 100self.client.flick("Right", 100)$client->flick("Right", 100);