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L

+L cob flag User's Guide11.1
+l cob flag User's Guide11.1
-L cob flag User's Guide11.1
-l cob flag User's Guide11.1
/l option Fileshare Guide4.6.1
l RTS switch User's Guide15.3
L2 RTS switch User's Guide15.3
File Handling6.4.1
LABEL declarative Language Reference16.12
LABEL RECORDS clause Language Reference8.11
LANG environment variable User's GuideApA
Program Development8.7
Language
fundamentals Language ReferenceCh3
structure Language Reference2.2
Language and National Language Support Program Development8.5 , 8.7.9
Language extensions Language Reference1.1
DBCS characters LR - Additional Topics4.5 , 5.3
Language features Compiler directives User's Guide7.1.1
Language levels and integrated preprocessor Program Development16.3.4
Language processor Getting Started1.8
Language Reference Getting Started1.9.1
Language Reference - Additional Topics Getting Started1.9.1
Language-name Language Reference2.2.2.1
Large file File Handling6.3.1
Large programs
handling Program Development1.4
Large screen
with Adis Character UIs4.6
LAST DETAIL phrase LR - Additional Topics1.4.9
Last logical record
OPEN statement Language Reference14.7
START statement Language Reference16.5
Last-queries Utilities Guide3.6.3
Last-used state Language Reference3.8.2 , 3.8.3.1
data Language Reference3.8.3.1.2
.lbr file
identifying format User's Guide4.6.2
.lbt file Utilities Guide10.2 , 10.3
/lc option Fileshare Guide4.2.1 , 4.6.1.2
Lck indicator Utilities Guide7.5.1.3
ld system linker User's Guide9.2
LD_LIBRARY_PATH environment variable User's Guide9.1.2 , 13.2 , ApA
Getting Started2.1
Leading character compression File Handling11.2.3
LEFT-JUSTIFY option Language Reference12.1
LEFTLINE clause Language Reference9.17
Legacy COBOL Distributed ComputingCh2
LENGTH function Language Reference11.9.24
LENGTH OF special register Language Reference2.2.5 , 12.4
LENGTH-AN function Language Reference11.9.25
LENGTH-CHECK clause Language Reference9.13
LENGTH-CHECK option LR - Additional Topics10.4.2
Level Language Reference2.5
Level-number Language Reference2.5.1 , 3.10.3 , 8.2 , 8.12
CORRESPONDING phrase Language Reference10.5.3
REDEFINES clause Language Reference8.19
RENAMES clause Language Reference8.20
Report Writer LR - Additional Topics1.4.16
Level-number 01 Language Reference2.5.1 , 8.12
OCCURS clause Language Reference8.14
Level-number 66 Language Reference2.5.1 , 8.2 , 8.12
OCCURS clause Language Reference8.14
Level-number 77 Language Reference2.5.1 , 7.3.1 , 8.12
OCCURS clause Language Reference8.14
Level-number 78 Language Reference2.5.1 , 8.12
Level-number 88 Language Reference2.5.1 , 8.2 , 8.12
OCCURS clause Language Reference8.14
libisam.a library File Handling12.2
LIBLIST environment variable User's GuideApA
LIBPATH environment variable User's Guide9.1.2 , 13.2 , ApA
Getting Started2.1
LIBRARIAN Compiler directive User's Guide7.3
Language Reference18.4.1
Library Utilities GuideCh10
advantages of Utilities Guide10.1
archive User's Guide9.1.2
batch files Utilities Guide10.3
closing Utilities Guide10.4
cob link preferences User's Guide9.2.2
command line Utilities Guide10.2
creating batch files Utilities Guide10.3
invoking Utilities Guide10.2
listing contents Utilities Guide6.5
opening Utilities Guide10.4
selecting files from Utilities Guide6.3.2
Library file User's Guide9.1.2
creating User's Guide11.1
identifying format User's Guide4.6.2
Library files and entry points Program Development2.3
Library members
deleting Utilities Guide6.6.1
renaming Utilities Guide6.6.1
Library routine Multi-threading3.3
Getting Started1.8
See character interface
CBL_ALLOC_THREAD_MEM Multi-threading5.3.2
CBL_DEBUGBREAK Debugging Guide7.3
CBL_DEBUG_START Debugging Guide2.2.6 , 2.7.3 , 2.8.3 , 7.3
CBL_DEBUG_STOP Debugging Guide2.2.6 , 2.7.3 , 2.8.3 , 7.3
CBL_EVENT_CLEAR Multi-threading5.3.2
CBL_EVENT_CLOSE Multi-threading5.3.2
CBL_EVENT_OPEN_INTRA Multi-threading5.3.2
CBL_EVENT_POST Multi-threading5.3.2
CBL_EVENT_WAIT Multi-threading5.3.2
CBL_FFND_REPORT Debugging Guide7.3
CBL_FREE_THREAD_MEM Multi-threading5.3.2
CBL_MONITOR_BROWSE Multi-threading5.3.2
CBL_MONITOR_BROWSE_TO_READ Multi-threading5.3.2
CBL_MONITOR_BROWSE_TO_WRITE Multi-threading5.3.2
CBL_MONITOR_CLOSE Multi-threading5.3.2
CBL_MONITOR_OPEN_INTRA Multi-threading5.3.2
CBL_MONITOR_READ Multi-threading5.3.2
CBL_MONITOR_RELEASE Multi-threading5.3.2
CBL_MONITOR_UNBROWSE Multi-threading5.3.2
CBL_MONITOR_UNREAD Multi-threading5.3.2
CBL_MONITOR_UNWRITE Multi-threading5.3.2
CBL_MONITOR_WRITE Multi-threading5.3.2
CBL_MONITOR_WRITE_TO_BROWSE Multi-threading5.3.2
CBL_MUTEX_ACQUIRE Multi-threading5.3.2
CBL_MUTEX_CLOSE Multi-threading5.3.2
CBL_MUTEX_OPEN_INTRA Multi-threading5.3.2
CBL_MUTEX_RELEASE Multi-threading5.3.2
CBL_SEMAPHORE_ACQUIRE Multi-threading5.3.2
CBL_SEMAPHORE_CLOSE Multi-threading5.3.2
CBL_SEMAPHORE_OPEN_INTRA Multi-threading5.3.2
CBL_SEMAPHORE_RELEASE Multi-threading5.3.2
CBL_THREAD_CREATE Multi-threading5.3.2
CBL_THREAD_CREATE_P Multi-threading5.3.2
CBL_THREAD_DETACH Multi-threading5.3.2
CBL_THREAD_EXIT Multi-threading5.3.2
CBL_THREAD_IDDATA_ALLOC Multi-threading5.3.2
CBL_THREAD_IDDATA_GET Multi-threading5.3.2
CBL_THREAD_KILL Multi-threading5.3.2
CBL_THREAD_LIST_END Multi-threading5.3.2
CBL_THREAD_LIST_NEXT Multi-threading5.3.2
CBL_THREAD_LIST_START Multi-threading5.3.2
CBL_THREAD_LOCK Multi-threading5.3.2
CBL_THREAD_PROG_LOCK Multi-threading5.3.2
CBL_THREAD_PROG_UNLOCK Multi-threading5.3.2
CBL_THREAD_RESUME Multi-threading5.3.2
CBL_THREAD_SELF Multi-threading5.3.2
CBL_THREAD_SLEEP Multi-threading5.3.2
CBL_THREAD_SUSPEND Multi-threading5.3.2
CBL_THREAD_UNLOCK Multi-threading5.3.2
CBL_THREAD_WAIT Multi-threading5.3.2
CBL_THREAD_YIELD Multi-threading5.3.2
CBL_TSTORE_CLOSE Multi-threading5.3.2
CBL_TSTORE_CREATE Multi-threading5.3.2
CBL_TSTORE_GET Multi-threading5.3.2
keyboard Character UIs3.2.2
migration Migration Guide2.4.7 , Ch4
prototype Migration Guide3.2.4
screen Character UIs3.2.1
state maintenance Internet ApplicationsCh6 , 6.2
thread control Multi-threading3.3.1
thread synchronization Multi-threading3.3.2
thread-specific data Multi-threading3.3.3
Library routines Program DevelopmentCh17
application subsystem Program Development17.2.1
attribute table Character UIs11.2.4
CALL prototype Program Development6.6
call prototypes Program Development17.1
CBL_ABORT_RUN_UNIT Program Development17.4
CBL_ALLOC_DYN_MEM Program Development17.4
CBL_ALLOC_MEM Program Development17.4
CBL_ALLOC_SHMEM Program Development17.4
CBL_CLOSE_VFILE Program Development17.4
CBL_CULL_RUN_UNITS Program Development17.4
CBL_ERROR_PROC Program Development17.4
CBL_EXEC_RUN_UNIT Program Development17.4
CBL_EXIT_PROC Program Development17.4
CBL_FREE_DYN_MEM Program Development17.4
CBL_FREE_MEM Program Development17.4
CBL_FREE_SHMEM Program Development17.4
CBL_GET_EXIT_INFO Program Development17.4
CBL_GET_OS_INFO Program Development17.4
CBL_GET_PROGRAM_INFO Program Development17.4
CBL_GET_SCR_GRAPHICS Character UIs9.3.3
CBL_GET_SCR_LINE_DRAW Character UIs9.3.3
CBL_GET_SHMEM_PTR Program Development17.4 , 17.4
CBL_OPEN_VFILE Program Development17.4
CBL_READ_VFILE Program Development17.4
CBL_SCR_ALLOCATE_COLOR Character UIs11.7.3
CBL_SCR_ALLOCATE_VC_COLOR Character UIs11.7.3
CBL_SCR_CREATE_VC Character UIs11.7.3
CBL_SCR_DESTROY_VC Character UIs11.7.3
CBL_SCR_GET_ATTRIBUTES Character UIs11.7.3
CBL_SCR_GET_ATTR_INFO Character UIs11.7.3
CBL_SCR_NAME_TO_RGB Character UIs11.7.3
CBL_SCR_QUERY_COLORMAP Character UIs11.7.3
CBL_SCR_RESTORE Character UIs11.7.3
CBL_SCR_RESTORE_ATTRIBUTES Character UIs11.7.3
CBL_SCR_SAVE Character UIs11.7.3
CBL_SCR_SAVE_ATTRIBUTES Character UIs11.7.3
CBL_SCR_SET_ATTRIBUTES Character UIs11.7.3
CBL_SCR_SET_PC_ATTRIBUTES Program Development17.4
CBL_SUBSYSTEM Program Development17.4
CBL_TOLOWER Program Development17.4
CBL_TOUPPER Program Development17.4
CBL_WRITE_VFILE Program Development17.4
CBL_YIELD_RUN_UNIT Program Development17.4
character graphics Character UIs9.3
colormap Character UIs11.2.3
display attributes Character UIsCh11
error procedure Program Development17.2.4
exit procedure Program Development17.2.4
file handling File HandlingCh10
generic attributes Character UIs11.7
line-drawing routines Character UIs9.2
logic operators Program Development3.5
memory handling Program Development14.3 , 17.2.3
multiple run-units Program Development14.2 , 14.2.1
National Language Support Program Development8.7.1 , 8.7.4 , 8.8 , 8.10 , 17.2.6
operating system information Program Development17.2.7 , 17.2.10
portability Program Development7.2.2 , 7.3.1 , 17.2.8
program canceling Program Development17.2.9
run-units Program Development14.3 , 17.2.3
text Program Development8.7.5 , 17.2.11
TYPEDEF Program Development17.1
virtual heap Program Development17.2.12
Library utility Migration Guide2.4.19
Getting Started1.8
libscreen module Character UIs4.9.2.6
License
See AS license
See Development system license
License Administration Services Dev Licensing1.4 , 2.1.5
License Administration utility App Server Licensing2.1 , 3.1
password App Server Licensing2.4
License database Dev Licensing1.4
backup Dev Licensing2.1.6
files Dev Licensing2.1.6
installing Dev Licensing2.1.2
messages Dev Licensing4.1
recovering corrupt Dev Licensing3.1
refreshing Dev Licensing3.1
restoring Dev Licensing2.1.6
License key Dev Licensing1.2
License Management Facility Dev LicensingCh1
administration Dev LicensingCh2
messages Dev LicensingCh4
troubleshooting Dev Licensing2.4 , Ch3
License Manager Dev Licensing1.4
directives Dev Licensing2.1.3
ensuring correct running Dev Licensing2.1.6
multiple copies Dev Licensing3.1
starting Dev Licensing2.1.3
stopping Dev Licensing2.1.8
temporary file Dev Licensing2.2
Licensed product Dev Licensing1.1
Life cycle
factory object Language Reference3.6.12.1
object Language Reference3.6.12.2
parameterized class Language Reference3.6.12.3
parameterized interface Language Reference3.6.12.4
LIMITED-SEARCH (LS) Database AccessD.4
Limits
Client/Server Binding Distributed Computing6.12
COBOL system Program DevelopmentCh4
file handling File HandlingCh17
IBM COBOL Error MessagesApA
LIN special register LR - Additional Topics10.1
LINAGE clause Language Reference8.1 , 8.13
LINAGE-COUNTER special register Language Reference2.2.5 , 8.13
Line
delete, range/table validation Dialog System Character5.1.7.2.3
insert, range/table validation Dialog System Character5.1.7.2.2
LINE ADVANCING FILE phrase
file control entry Language Reference6.3.2
LINE clause Language Reference9.18
Line drawing
CBL_routines Character UIs9.2.1
character mapping Character UIs9.2.5
checking for substitutions Character UIs9.2.5.2
environment codes Character UIs9.1
finding the generic code Character UIs9.2.2
full character set Character UIs9.2.1
generic Character UIsCh9
generic codes Character UIs9.1
getting environment codes Character UIs9.2
library routines Character UIs9.2.5.2
NSWE representation Character UIs9.2.2
portability Character UIsCh9
requesting individual codes Character UIs9.2.4
requesting table of codes Character UIs9.2.3
rules for character substitution Character UIs9.2.5.1
single- and double-byte characters Character UIsCh9
subscripted table Character UIs9.2.2
substitutes for unavailable characters Character UIs9.2.1 , 9.2.5
terminfo entries User's Guide16.4.3.4
LINE NUMBER clause LR - Additional Topics1.4.12.3 , 1.4.12.4 , 1.4.17
LINE NUMBER phrase Character UIs7.3.2
Line sequential file File Handling2.2.2
Language Reference3.5.2.2
CLOSE statement Language Reference12.7
file control entry Language Reference6.3.2
file description entry Language Reference8.1
I/O error handling Language Reference16.12
locking Language Reference10.6.5.3
OPEN statement Language Reference14.7
rewriting Language Reference15.5
RM/COBOL LR - Additional Topics11.3.11
Compatibility Guide5.2.1
RTS switches User's Guide15.2
sharing Language Reference10.6.5
Siemens BS2000 COBOL LR - Additional Topics13.1.8 , 13.5.5.2 , 13.5.14 , 13.5.16
structure File Handling16.2.1
syntax summary Language ReferenceA.2.1.2 , A.3.1.2
writing Language Reference16.14
LINE-COUNT Compiler directive User's Guide7.3
LINE-COUNTER special register LR - Additional Topics1.2.3 , 1.2.5 , 1.4.6
Linein Migration Guide2.2.2
LINES environment variable User's GuideApA
LINES phrase Character UIs7.3.2
Linkage Section Language Reference3.8.1 , 7.7
DG I COBOL Compatibility Guide3.2.6
efficiency Program Development1.1.2.8
locating Utilities Guide3.5
RM/COBOL Compatibility Guide5.1.3
LINKCHECK Compiler directive User's Guide7.3
LINKCOUNT Compiler directive Migration Guide5.2.1
Program Development7.3.2.5
Linked program
running User's Guide13.2.1
Linker Utilities Guide2.4.7 , 2.4.8
specifying directives Utilities Guide2.4.7.5 , 2.4.8.5
tutorial Getting Started4.2
Linking User's Guide3.3.2 , Ch9
Dialog System CharacterCh14
as source of protection violations Program Development5.4.7
Client/Server Binding Distributed Computing6.12
DB2 Database Access8.9.2.1 , 8.9.2.2
DB2 application Database Access8.9
dsclink Dialog System Character14.2.1
response files Dialog System Character14.2
.LIS Dialog System CharacterCh15
List
dialog Dialog System Character10.2.1
List ascending Dialog System Character4.2.3.8
LIST Compiler directive User's Guide6.7.2 , 7.3
List descending Dialog System Character4.2.3.8
List directories Dialog System Character4.2.3.3
List files/list library catalogue Dialog System Character4.2.3.2
LIST Profiler directive Utilities Guide11.4
Listing
Compiler directives User's Guide7.1.4.4
portable terminfo User's Guide16.6.2
screenset Dialog System CharacterCh15
Listing control statement Language Reference18.6
Listing file
used as source file Language Reference3.10.1.1
Listing Generator Debugging Guide6.4
Data Division listing Debugging Guide6.4.2.2
data item map listing Debugging Guide6.4.2.3
listing header Debugging Guide6.4.2.1
map listing Debugging Guide6.4.2.3
output Debugging Guide6.4.2
procedural item map listing Debugging Guide6.4.2.3
Procedure Division listing Debugging Guide6.4.2.2
source listing Debugging Guide6.4.2.2
xref listing Debugging Guide6.4.2.4
Listing threads
requesting next item Multi-threading5.3.2
start thread list Multi-threading5.3.2
terminating request Multi-threading5.3.2
LISTPATH Compiler directive User's Guide7.3
LISTWIDTH Compiler directive User's Guide7.3
Literal Language Reference2.2.4
DBCS characters LR - Additional Topics4.10 , 5.8
mixed LR - Additional Topics4.10.2 , 5.8.3
N LR - Additional Topics4.10.4
NCHAR LR - Additional Topics5.8.1 , 5.8.2
LITLINK Compiler directive User's Guide7.3 , 8.2.2
Language Reference13.2
LITVAL-SIZE Compiler directive User's Guide7.3
Program Development10.2.2
LMF
See License Management Facility
LMF-common
relocating Dev Licensing2.2.1
LMFCOMM environment variable Dev Licensing2.2.1
lmfgetpv command Dev Licensing2.1.6 , 2.1.7 , 2.1.8
LMFTEMP environment variable Dev Licensing2.2.2
LMFWAIT environment variable Dev Licensing2.4.1
LNK-PARAM-BLOCK block Distributed Computing6.4 , 6.6 , 6.7
LNK-TAGNAME field Distributed Computing6.5
LNKALIGN Compiler directive User's Guide7.3
Load screenset Dialog System Character4.2.3
Loading
dynamic User's Guide3.3.3 , 9.2.5
Loading a screenset Dialog System Character3.1.4
Local configuration file Getting Started3.1
and CSI Utilities Guide3.6
Local dialog Dialog System Character3.3 , 7.3.1 , Ch10
Local name Language Reference3.8.4
Local working mode User's Guide4.3.1
Local-Storage Section Language Reference3.8.1 , 7.6
Program Development3.1.1 , 4.2.5
LOCALCOUNT Compiler directive User's Guide7.3
Locale and National Language Support Program Development8.5
Locate/return stack Utilities Guide3.5
Location parameters Distributed Computing6.10
Lock keys Dialog System Character19.3 , 20.2
codes in Adis Character UIs4.9.5.1
detecting states Character UIs4.9.5.2
determining available keys Character UIs4.9.5.1
enabling/disabling using Adis Character UIs4.9.5.3
in Adis Character UIs4.9.1.4
support in Adis Character UIs4.9.5
Lock mode Language Reference15.2
LOCK MODE clause
file control entry Language Reference6.3.2
RM/COBOL Compatibility Guide4.2
Locked file
OPEN statement Language Reference14.7
Locked record LR - Additional Topics11.3.14
skipping User's Guide15.3
Locking File HandlingCh5
example application File Handling5.5
file Compatibility Guide5.2.9
File Handling5.1
file status codes File Handling5.4
record Compatibility Guide5.2.9
File Handling5.3
LOCKING clause LR - Additional Topics10.5.1
Locking threads Multi-threading5.3.2
LOCKTYPE Compiler directive User's Guide7.3
LOCKTYPE configuration option File Handling6.2
lock_mode run-time tunable User's Guide14.4
Log file Distributed Computing6.11.1
Fileshare Guide4.2
LOG function Language Reference11.9.26
LOG10 function Language Reference11.9.27
Logic error Language Reference10.6.2.1 , 10.6.2.2
Logic operators
AND Program Development17.4
calling Program Development3.5.1
efficiency Program Development1.1.2.5
EQuivalence Program Development17.4
eXclusive-OR Program Development17.4
IMPlies Program Development17.4
library routines Program Development3.5
NOT Program Development17.4
OR Program Development17.4